GameStop exec: Magic number of push notifications is two per visit
NEW YORK ? A GameStop executive at the NRF 105th Annual
Convention & Expo explained how the retailer values sensors versus GPS
technology for in-store activations and limits outreach to two notifications for a more relevant experience with fewer service
availability issues.
During the "Reach In-store Shoppers on #1 Device: Mobile" panel, the executive detailed how the in-store customer journey can
really be elevated through the use of mobile for consumers who shop with their
smartphones in hand, but it is important to balance what is relevant to each
customer. The retailer is leveraging sensor and beacon technology to activate a
store-mode experience for mobile users, limited two notifications per store
visit as to keep customers interested without overloading them.
"In the physical space we have to accomplish signage marketing within
physical space constraints, so when you think about walking into a store there
is only so many places you can put a sign depending on the retailer," said
Charlie Larkin, senior director of GameStop technology at GameStop, Inc.
"But when you get into the digital world whether it is mobile, online,
etc., all of a sudden you have infinite space to deliver messaging to customers.
"So that same moderation that we are forced into because of limited space in the physical world, you really need to think about in the digital world," he said. "If someone walked into our stores we could send them a push notification every second for their entire visit, but they would probably uninstall our app.
"It would create a really bad experience."
Retail responsibilities
The retailer?s goal is to reach the consumer at the right place at the right
time during their customer journey, providing a helpful experience rather than an intrusive one. GameStop focuses on filtering content served to consumers that is most
likely to be helpful to that person, which can be assisted through the use of
beacons and sensors.
When it comes to in-store signage for various brands and marketing pushes, there is
limited space, but with mobile and digital there is endless physical space to
share this type of content. But overloading consumers with branded content will
cause them to gloss over the information, and provide a negative connotation.
The retailer?s job is to filter this in-store and out-of-store content on
mobile, and to provide something that is of high value to that individual customer.
GameStop?s sensors have the ability to track the sheer volume of traffic and
demographic information coming into a bricks-and-mortar location and use beacons to ping user?s phones with relevant offers.
The technology can track that a customer is standing in a store and what
products they are standing near. For users who have downloaded the GameStop
app, the retailer can serve them push notifications based on that info such as
video game trailers, in-store offers, product promotions, etc.
In-store and out-of-store
GameStop is using in-store signage to get consumers to take advantage of these
in-store abilities, and found that explaining the value of what downloading the
app can do for the individual shopper works best for inciting installs. The
retailer saw that going into details on how it works was less useful for
customers, but advertising what the customers can get out of the call-to-action
is most successful.
It has also been successful for GameStop to install experiences in which users
request promotional offers and in-store content. Mr. Larkin believes that
retailers need to be respectful of users? devices and limit the amount of pushes
to consumers.
"The role of the retailer is to moderate that in terms of frequency in the
messages to the customer, but also the relevance and the personalization of
that message to the customer," Mr. Larkin said. "So what is delivered
to the customer must be relevant to them, the frequency must be something that
meets the expectations that they have opted into, and is not something that is
spam in anyway.
"From the retailer's perspective, we have a really big role to play here because the majority of the responsibility falls on us to make sure the customer experience meets expectations," he said.