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Tag: Cellufun


Total Results: 9

Mobile Commerce Daily - Best Western lets travelers book rooms via mobile
Published: December 28, 2009
Today in Mobile Commerce Daily: Best Western lets travelers book rooms via mobile and Best Buy uses augmented reality platform to reach shoppers.
Mobile Commerce Daily - Cost Cutters offers mobile coupons to inspire customer loyalty
Published: October 29, 2009
Today in Mobile Commerce Daily: Cost Cutters offers mobile coupons to inspire customer loyalty, Cellufun takes mobile virtual goods currency global and retailers target iPhone moms.
Cellufun discussion groups let advertisers target psychographically
Published: October 8, 2009
Cellufun is letting its eight million monthly visitors create discussion groups and advertisers can use this content to psychographically target their ads to members.
Project Runway's Jillian Lewis debuts clothing line via mobile
Published: September 9, 2009
Mobile virtual community Cellufun has launched a virtual clothing line for reality television series Project Runway finalist Jillian Lewis.
Cellufun names Neil Edwards CEO
Published: April 14, 2009
Cellufun, the mobile virtual community known as "The World's Mobile Playground," announced the appointment of Neil Edwards, 43, as CEO.
Move beyond banners to monetize social media: ThinkMobile panel
Published: March 20, 2009
NEW YORK - When dealing with mobile social media, marketers need to move beyond traditional ad units such as banners, according to a panel at MediaBistro's ThinkMobile conference.
Cellufun launches ad-supported Halloween games
Published: October 15, 2008
Cellufun has announced a suite of free ad-supported Halloween-themed games to engage its current users and give its advertisers more opportunities in terms of marketing.
Catch 21 goes mobile
Published: July 22, 2008
Television game network GSN and Cellufun, an ad-supported mobile games community, partnered to bring Catch 21 to mobile.
Cellufun debuts virtual mobile mall
Published: May 13, 2008
Cellufun Inc. has launched CelluMall, a mobile social gaming community with virtual mall stores that are a cross between Yahoo Games, Pogo and Second Life on the Internet.
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