Virgin extends gamified app across all brands, signaling new loyalty model - Mobile Commerce Daily
Virgin
extends gamified app across all brands, signaling new loyalty model
Virgin is introducing its first loyalty application for all of its British
subsidiaries, including Virgin Atlantic and Virgin Media, featuring a heavy
gamification component and suggesting that more brands may begin to leverage
all-in-one rewards programs on mobile.
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StubHub
leaps into virtual reality-enabled commerce with new app feature
StubHub is continuing to simplify ticket-buying experiences by enabling
application users to slide their smartphone into a pair of virtual reality
goggles to receive a better view of a potential seat in a stadium or concert
hall.
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Free
People rounds up partnerships, shoppable video, giveaways to drive social sales
Free People is driving sales of its athletic wear through a shoppable mobile
video, advertised on social media along with a contest that taps partnerships
with multiple health and fitness-related brands for giveaways.
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Gametime?s
mobile tickets meet social networking for shared experiences
Last-minute mobile ticketing application Gametime now lets users see which games
and shows their friends are planning to attend and easily find the closest
seats available via a new feature called Connect.
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